Within the CPD 121 course, students will establish a foundation for understanding what is involved in writing programs for the gaming industry and its history. This course will focus on brainstorming ideas, interactive story-telling, level design, licensing, development team dynamics, game ethics, game economics, game esthetics, contracts and legal issues, power violence addiction, psychology of playing, intellectual property laws, artificial intelligence and the history of games. In this course students will also discover how games are marketed, going from when the idea is born from the designer to testers and producers, to programmers, artists, marketers, distributor agents, and executives, to the day a consumer can purchase it in the stores. Students will also evaluate different types of game development software.
3.00 Credit Hours
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